I really wanted to challenge myself with creating a piece based on this amazing concept by Pengzhen Zhang.You can check out his awesome work here

Modeled in Maya and Zbrush for displacements. Surfaced with Substance Painter and Photoshop. Foliage in Xgen and PaintEffects. Lighting and Rendering with Renderman for Maya. Compositing in Nuke


  • artstation

©2019 by Cheyenne Chapel